Heartstrings Film - Breakdown


This Page will be dedicated to having a near complete breakdown of my responsibilities in task while working on the short film "Heartstrings" directed by Erin Donahue. The only exception being for the Shader Development and Modeling, which may be found under Modeling/Surfacing


Tools and Tech Training Examples


Heartstrings Scale Grid

Originally based on the Maya to UE4 grid this code base served to allow me to edit, tweak, problem solve and add features as desired to help keep a consistent scale that could be checked throughout the production process of the film

Oops! I'm still working on this page and am not ready to show it yet! Please enjoy the trailer for now!